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3D Carving for the Absolute Beginner – Part 9
[vc_row][vc_column][vc_column_text] Part 9 – Using The Distort Tool with 3D Models [/vc_column_text][/vc_column][/vc_row][vc_row][vc_column][vc_column_text]This article accompanies the ninth video in a series on my YouTube channel. If you’re not subscribed to my channel, here’s a link. Come on by and check it out. Hopefully you’ll find something you like. In the video, I’ll demonstrate using the Distort tool to modify 3D models in 2 different ways. This is the final installment (for now) of my mini-series on using the Distort Tool in Vectric software. Although the previous videos in this series were compatible with VCarve and Aspire, this final video is applicable only to Aspire. The ability to distort a 3D model…
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Vectric Software for the Absolute Beginner – Part 36
[vc_row][vc_column][vc_column_text] Part 36 – 2D vs 2.5D vs 3D Carving [/vc_column_text][/vc_column][/vc_row][vc_row][vc_column][vc_column_text]This article accompanies the thirty-sixth video in a series on my YouTube channel. If you’re not subscribed to my channel, here’s a link. Come on by and check it out. Hopefully you’ll find something you like. In this 36th video of the series, I’ll take a step back, return to the basics, and demonstrate the differences between 2D, 2.5D, and 3D vectors, models, and most importantly, toolpaths. I’ve been asked several questions on this topic over the last month, and decided that this would be the perfect time to address it. I’ll show you the basic differences between a 2D…
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Vectric Software For the Absolute Beginner – Part 21
[vc_row][vc_column][vc_column_text] Part 21 – 3D Carving Workflow with Tool Change [/vc_column_text][/vc_column][/vc_row][vc_row][vc_column][vc_column_text]This article accompanies the twenty first video in a series on my YouTube channel. If you’re not subscribed to my channel, here’s a link. Come on by and check it out. Hopefully you’ll find something you like. In this 21st video of the series, I’ll wrap up my journey into 3D Carving in Vectric Software by giving you a walk through my workflow from start to finish. First we’ll design the 3D project in VCarve Pro, calculate toolpaths, then save g-code. From there we’ll go out into the shop and transfer the g-code files onto the CNC computer. I’ll load…
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Vectric Software for the Absolute Beginner – Part 20
[vc_row][vc_column][vc_column_text] Part 20 – Importing STL Files [/vc_column_text][/vc_column][/vc_row][vc_row][vc_column][vc_column_text]This article accompanies the twentieth video in a series on my YouTube channel. If you’re not subscribed to my channel, here’s a link. Come on by and check it out. Hopefully you’ll find something you like. In this video, I’ll continue the journey into 3D carving in Vectric Software. We’ll get into importing STL files into the software. First we’ll import the STL file, and I’ll walk you through the 3D Model Orientation screen. From there we’ll create a vector around the model, then start calculating toolpaths. In the 3D roughing toolpath, I’ll show you the difference between using a Z Level strategy…
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Vectric for the Absolute Beginner – Part 19
[vc_row][vc_column][vc_column_text] Part 19 – Combining 3D Models [/vc_column_text][/vc_column][/vc_row][vc_row][vc_column][vc_column_text]This article accompanies the nineteenth video in a series on my YouTube channel. If you’re not subscribed to my channel, here’s a link. Come on by and check it out. Hopefully you’ll find something you like. In this 19th video of the series, I’ll get a bit deeper into 3D carving within the Vectric software. We’ll import two 3D models from the Clipart Library that came with VCarve, and I’ll show you how to combine them to create the basis for a wedding plaque. We’ll create a vector around the models, then offset that vector to give us a profile to cut out…