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Vectric Software for the Absolute Beginner – Part 25
[vc_row][vc_column][vc_column_text] Part 25 – Node Editing Text [/vc_column_text][/vc_column][/vc_row][vc_row][vc_column][vc_column_text]This article accompanies the twenty-fifth video in a series on my YouTube channel. If you’re not subscribed to my channel, here’s a link. Come on by and check it out. Hopefully you’ll find something you like. In this 25th video of the series, I’ll talk about converting text to curves and editing it in Node Editing mode before v-carving it. I’ve received several questions about modifying text lately, and most of it concerning how to modify a font in Node Editing mode. I’ll show you how to convert the text to curves, edit it in Node Editing mode, then calculate toolpaths. We’ll also…
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Vectric Software for the Absolute Beginner – Part 24
[vc_row][vc_column][vc_column_text] Part 24 – Join and Group Vectors [/vc_column_text][/vc_column][/vc_row][vc_row][vc_column][vc_column_text]This article accompanies the twenty-fourth video in a series on my YouTube channel. If you’re not subscribed to my channel, here’s a link. Come on by and check it out. Hopefully you’ll find something you like. In this video, I’ll talk about the difference between joining vectors and grouping them, in preparation for calculating a pocket toolpath, or v-carving them. I’ve received several questions about open vectors, and grouped vectors lately. There appears to be a bit of confusion concerning the difference between the two. The file used to demonstrate in this video is not available. I will, however, link all of…
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Vectric Software for the Absolute Beginner – Part 23
[vc_row][vc_column][vc_column_text] Part 23 – Closing Open Vectors [/vc_column_text][/vc_column][/vc_row][vc_row][vc_column][vc_column_text]This article accompanies the twenty-third video in a series on my YouTube channel. If you’re not subscribed to my channel, here’s a link. Come on by and check it out. Hopefully you’ll find something you like. In this video, I’ll demonstrate two different ways of closing vectors in preparation for v-carving them. A lot of us have had problems closing stubborn vectors, or just wrapping our heads around joining vectors that either don’t want to join, or trying to use the same vector in 2 separate vector objects. An example of such a thing is creating two objects that are side by side,…
